Draco in Dragonheart (1996)
Based on Roger Zelanys Amber series, the site is HUGE with myriad links to all its component parts (how to create a character, how to join, rules, etc.), character pages, artwork, plus links to other Amber sites and games.
Find out if you would like to join this detailed MUD by reading the FAQ and history of Arcadia. See a list of all the characters, contact the game administrators and Web page designers, and check out 3D maps of the Arcadia world.
Avalon claims to be the biggest game of its kind. A fee-based game, you can review all aspects of Avalon without paying, and then after you join you have five free hours to see whether you like it.
Probably the best single FAQ (Frequently Asked Questions) sheet on MUDs and related sites. It covers most of the material you need to know, plus answers to the all-important question: Where do I find MUDs, MOOs, and others?
The CIE is a nonprofit organization that supports multiuser environments and the technology on which such MU*s are based. The CIE membership is most active in developing worlds using LCP and Java languages. They maintain an archive, mailing lists, and a domain for referencing various MUDs.
A site based on research projects concerning MUDs, MOOs, MUCKs, and other game environments. While the site is full of suggestions and tutorials on getting started as a player, the page hasnt been updated in a while and some of the links are no longer functioning. But still it looks like a good place to start when you want to learn how to play, or want the theory behind these game worlds.
The oldest (over 2,000 users) and best Tolkien-based MUSH in existence. The site gives information on how to join the game, plus limited information about the world and how to play in it.
FurryMUCK is a MUD where people assume the roles of Anthropomorphics (the giving of humanlike qualities to non-human animals). Mucks are nothing more than MUDs given another name, though it seems that most MUCKs are light in tone than other MU*s. (MU* refers to any multi-user environment: MUD, MUSH, MOO, etc.) FurryMUCK is one of the oldest and largest Furry MU*s around. The site describes what FurryMUCK is about, how to enter, and hints on how to play.
The Imaginative Builders Guild is designed for people who build MU*s. Its primary function is to serve as the entry point for the mailing list run by the Guild, but it has links to various sites that serve as resources for the world designers to use and study.
This FAQ is about LPMuds, a special type of MUD. LP refers to the language in which it was written. The emphasis of LPMuds seems to be on role playing, as opposed to other MUDS, which are often more social in nature. This site also goes into depth on the creation of LPMuds, and where to seek the codes necessary to create one.
MOO stands for MUD, Object Oriented. Its based upon the LambdaMOO server, which is the most commonly used program to run MOOs. Essentially this site is for someone who wants to set up a MU* using the MOO format. It covers all the information necessary for the beginning world builder.
This simple site provides links to the largest MUD and other Internet game lists in the country.
A collection of documents and sites pertaining to the history and development of MUDs. It includes logs from various MUDs past and present, plus some tips for play.
One of several services that permits, for a fee, a MU* to run from their system. Although they dont do code, they do provide a code library for assistance. The descriptions of their services and fee plans seems quite clear and useful.
Check out a new MUD out of the Netherlands. This site provides info on the MUDs setting, FAQs on joining as a Wizard and signing up to play, information on usable domains, and a connection for beginning the game.
An unendorsed site dedicated to the PernMUSH game. The game is based on the Dragonriders of Pern novels by Anne McCaffery. This is a very extensive fan site, run by the players themselves instead of the game builders. For a Pern fan, even if you dont play in the MUSH, its still a fun read.
Sierra On-lines graphical MUD promises to be the future in Internet MUD gaming. Create a 3D character and enter him or her into the fantasy world. You can also chat and solve puzzles using this service.
MUSHs are another form of MUDs, but seem strictly aimed at role playing. MUSH itself didnt stand for anything, but later the developers said it stood for Multi-User Shared Hallucination. This site is another FAQ, but without the technical emphasis found on some other sites. Its aimed at the beginner who just wants to play, and doesnt want to develop a world of his/her own.
A freeware program that permits players to role play any RPG online together. Essentially a modified chat room, WebRPG serves as the table around which the players gather. It includes a dice feature to create random numbers, a toolbox to create maps, customized character sheets, and much more. Its perfect for a few friends who want to game but are scattered around the countrya mini-MU* in real time.
This isnt really a MUD, but is an interesting 3D dungeon you navigate through on the Web. Eventually all MUDs might look like this. The interface provides six arrows; click the direction you want to go, wait a few seconds, and youre closer to your goal.
http://scuba.uwsuper.edu/~sfenness/mud.html
http://snowfox.fur.com/tapestries/
http://www.accursed.org/main.htm
http://www.dm.mudservices.com/mainwhole.htm
http://www.geocities.com/TimesSquare/9310/
http://www.mudconnector.com/mud_graphical.html
http://www.webring.org/cgi-bin/webring?ring=muxnmush&id=82&index